Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Antonio Head's job. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Became a Scholar (Physician). |
5 |
34 |
Entangled in a bureaucratic or legal morass that distracts Antonio Head from Antonio Head's work. |
6 |
34 |
Continued as Scholar (Physician). |
6 |
37 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
38 |
Promoted to Scholar (Physician) rank 1. |
7 |
38 |
Continued as Scholar (Physician). |
7 |
39 |
Caught cheating in some fashion, advancing Antonio Head's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Gain an Enemy |
7 |
42 |
Promoted to Scholar (Physician) rank 2. |