Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Archibald Medina foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
31 |
One of Archibald Medina's pieces of art is stolen, and the investigation brings Archibald Medina into the criminal underworld. |
4 |
33 |
Promoted to Entertainer (Artist) rank 1. |
5 |
33 |
Voluntarily left Artist |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Accused of a crime |
6 |
41 |
Promoted to Drifter (Wanderer) rank 2. |