Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
19 |
Gain Enemy if Armand Soto don't already have one. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Nearly killed. Owe 17,500 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
37 |
Good fortune |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
38 |
Make an unexpected connection outside Armand Soto's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |