Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A job goes wrong, forcing Art Risewell to flee off-planet. |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Art Risewell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Art Risewell accepted an offer of inducements to betray Art Risewell's faith. Gain 280,000 in cash. |
5 |
32 |
Failed to qualify for Army Support (Army). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Art Risewell's Contacts or Allies betrays Art Risewell, ending Art Risewell's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
35 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |