Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Arthur Campbell spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Gain a contact in an alien race. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
Arthur Campbell's ship is damaged, and Arthur Campbell have to hitch-hike Arthur Campbell's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Surveyor). |
3 |
30 |
Arthur Campbell spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Find Ancient Technology. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Suffer from a life-threatening illness. |