Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Arvid Mcandrew's ship is damaged, and Arvid Mcandrew have to hitch-hike Arvid Mcandrew's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
25 |
Gained a contact. |
3 |
28 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
29 |
Nearly killed. Fully recovered. |
5 |
29 |
Switched to Scout (Courier) with previous rank. |
5 |
31 |
Serve as the courier for an important message from the Imperium. |
5 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Courier). |
6 |
34 |
Serve as the courier for an important message from the Imperium. |
6 |
37 |
Promoted to Scout (Courier) rank 2. |
7 |
37 |
Continued as Scout (Courier). |
7 |
39 |
Serve as the courier for an important message from the Imperium. |