Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
26 |
Gain Enemy if Ata Saa-seb A-pa don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Severely injured. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Switched to Scout (Explorer) with previous rank. |
6 |
35 |
Ata Saa-seb A-pa inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Ata Saa-seb A-pa is caught in the periphery of a scandal. |
7 |
38 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
43 |
Ata Saa-seb A-pa faith is shaken. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |