Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Public opinion turns on Avery Babington. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Make an unexpected connection outside Avery Babington's normal circles. Gain a Contact. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Avery Babington do not know what happened to Avery Babington. There is a gap in Avery Babington's memory. |
4 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
26 |
Avery Babington is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
28 |
Continued as Believer (Mainstream Believer). |
5 |
29 |
Avery Babington come into conflict with a splinter group Avery Babington's own religion which maintains Avery Babington's version is the wrong one. Gain 2 Rivals. |
5 |
32 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
32 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Moved to a new world. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Gain Enemy if Avery Babington don't already have one. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
43 |
Avery Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |