Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Barton Bradley foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Barton Bradley's Contacts or Allies betrays Barton Bradley, ending Barton Bradley's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Barton Bradley's Contacts or Allies betrays Barton Bradley, ending Barton Bradley's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Switched to Merchant (Free Trader). |
7 |
41 |
Make an unexpected connection outside Barton Bradley's normal circles. Gain a Contact. |