Senior Crewman Barton Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 44 M 8 (0) 8 (0) 2 (-2) 4 (-1) 10 (1) 9 (1)8824A9
Vigilant, Addict
 
Skills
Admin 1
Animals 0
Art (Presentation/Write) 1
Athletics (Endurance) 1
Broker 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Language 0
Mechanic 1
Recon 0
Science (Social Sciences/Archaeology) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Scholar Field Researcher 12
Merchant Merchant Marine Senior Crewman14
 
Name Type Affinity Enmity Power Influence Species
Norris Conray Ally 3 0 1 1 Tapazmal (M/38)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2 21 Became a Scholar (Field Researcher).
2 24 Make a breakthrough in Barton Marshall's field.
2 25 Promoted to Scholar (Field Researcher) rank 1.
3 25 Continued as Scholar (Field Researcher).
3 27 An expedition or voyage goes wrong, leaving Barton Marshall stranded in the wilderness.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Embroiled in legal trouble.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 35 A good deal ensures Barton Marshall is living the high life for a few years.
6 35 Continued as Merchant (Merchant Marine).
7 39 Continued as Merchant (Merchant Marine).
7 40 A new romantic starts. Gain an Ally.
7 43 Forced to muster out.
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