Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Entangled in a bureaucratic or legal morass that distracts Bertram Meyer from Bertram Meyer's work. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
A disaster leaves several injured, and others blame Bertram Meyer, forcing Bertram Meyer to leave Bertram Meyer's career. Gain a Rival. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
30 |
Became a Agent (Corporate Agent). |
5 |
32 |
Go undercover to investigate an enemy. |
5 |
32 |
A revolution, attack or other unusual event throws Bertram Meyer's life into chaos, forcing Bertram Meyer to leave the planet. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Go undercover to investigate an enemy. |
7 |
40 |
A job goes wrong, forcing Bertram Meyer to flee off-planet. |