Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Bertram Sims rise to a position of power in Bertram Sims's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Bertram Sims gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Commanding officer takes an interest in Bertram Sims's career. |
3 |
30 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
30 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
Advanced training in a specialist field |
4 |
34 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
35 |
Bertram Sims is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Given advanced training in a specialist field |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Bertram Sims's trade routes and contacts, forcing Bertram Sims to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |