Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Billy Maltby's time in the scouts. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Moved to a new world. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Scout (Surveyor) with previous rank. |
5 |
32 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Billy Maltby easily defeat. |
7 |
40 |
Gain Enemy if Billy Maltby don't already have one. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Voluntarily left Scavenger |
8 |
40 |
Became a Merchant (Broker). |
8 |
44 |
Given advanced training in a specialist field |