Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Brooks Mcarthy is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Brooks Mcarthy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
During a battle, defeat or victory depends on Brooks Mcarthy's actions. The ship suffers severe damage and Brooks Mcarthy is blamed for the disaster. Brooks Mcarthy is court - martialled and discharged. |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Citizen (Worker). |
7 |
43 |
Brooks Mcarthy learn something Brooks Mcarthy should not have – a corporate secret, a political scandal – which Brooks Mcarthy can profit from illegally. |
7 |
43 |
Gain a criminal contact. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |