Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
28 |
Advanced training in a specialist field. |
2 |
31 |
Attempt at commissioned failed. |
3 |
31 |
Continued as Navy (Engineer/Gunner). |
3 |
32 |
Bryant Simmmons join a gambling circle on board. |
3 |
35 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
35 |
Voluntarily left Engineer/Gunner |
4 |
35 |
Failed to qualify for Artist (Entertainer). |
4 |
35 |
Submitted to the draft. |
4 |
35 |
Became a Army (Infantry) with the new title Private. |
4 |
38 |
Bryant Simmmons is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
40 |
Bryant Simmmons come into conflict with a splinter group Bryant Simmmons's own religion which maintains Bryant Simmmons's version is the wrong one. Gain 1 Rivals. |
6 |
40 |
Became a Drifter (Barbarian). |
6 |
44 |
Attacked by enemies and injured. |
6 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
44 |
Gain Enemy if Bryant Simmmons don't already have one. |
7 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
44 |
Retired at age 44. |