Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Encounter a Psionic institute. |
2 |
20 |
Tested for psionic powers |
3 |
23 |
Became a Psion (Wild Talent). |
3 |
27 |
Psionic strength increases. |
3 |
27 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
4 |
27 |
Continued as Psion (Wild Talent). |
4 |
30 |
Psionic abilities make Burl Ibbett uncomfortable to be around. One contact or ally becomes a rival. |
5 |
31 |
Continued as Psion (Wild Talent). |
5 |
35 |
Use Burl Ibbett's psionic powers in an unethical fashion. Gain an enemy. |
6 |
35 |
Continued as Psion (Wild Talent). |
6 |
37 |
Psionic strength increases. |
7 |
39 |
Continued as Psion (Wild Talent). |
7 |
40 |
Pick up potentially useful information using Burl Ibbett's psychic powers. |