Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Unit is slaughtered in a disastrous battle, for which Burt Casey blame Burt Casey's commander. Gain commander as Enemy. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Burt Casey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Navy (Flight) with previous rank. |
4 |
32 |
Severely injured. Fully recovered. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Burt Casey's Contacts or Allies betrays Burt Casey, ending Burt Casey's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Scholar (Field Researcher). |
6 |
36 |
An expedition or voyage goes wrong, leaving Burt Casey stranded in the wilderness. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Make an unexpected connection outside Burt Casey's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |