Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Intelligence (Agent). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
27 |
Contact with Government. |
2 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
29 |
Voluntarily left Barbarian |
3 |
29 |
Became a Scout (Surveyor). |
3 |
33 |
Burt Weaver's scout ship is one of the first on the scene to rescue the survivors of a disaster but Burt Weaver fail to help. Gain an Enemy. |
3 |
33 |
Burt Weaver inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
33 |
Continued as Scout (Surveyor). |
4 |
35 |
Burt Weaver's ship is damaged, and Burt Weaver have to hitch-hike Burt Weaver's way back across the stars to the nearest scout base. |
4 |
35 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
35 |
Switched to Drifter (Wanderer). |
5 |
36 |
Burt Weaver do not know what happened to Burt Weaver. There is a gap in Burt Weaver's memory. |
6 |
36 |
Became a Rogue (Thief). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
41 |
Vessel participates in a diplomatic mission. |
7 |
41 |
Gain a contact. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |