Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Carlos Donoughoe far from home. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Spend several years jumping from world to world in Carlos Donoughoe's scout ship. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
When dealing with an alien race, Carlos Donoughoe botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Carlos Donoughoe's ship is damaged, and Carlos Donoughoe have to hitch-hike Carlos Donoughoe's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Carlos Donoughoe survey an alien world. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
34 |
Carlos Donoughoe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carlos Donoughoe fail to help. Gain an Enemy. |
5 |
34 |
Psychologically damaged by Carlos Donoughoe's time in the scouts. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
37 |
Carlos Donoughoe have no idea what happened to Carlos Donoughoe – they found Carlos Donoughoe's ship drifting on the fringes of friendly space. |
7 |
37 |
Became a Scholar (Scientist). |
7 |
39 |
Advanced training in a specialist field. |