Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Psion (Adept). |
3 |
29 |
Pick up potentially useful information using Carrie Tow's psychic powers. |
4 |
30 |
Continued as Psion (Adept). |
4 |
34 |
Gain a contact outside of normal circles. |
4 |
34 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Psion (Adept). |
5 |
37 |
Gain a mentor. |
5 |
38 |
Promoted to Psion (Adept) rank 2. |
6 |
38 |
Continued as Psion (Adept). |
6 |
41 |
Use Carrie Tow's psionic powers in an unethical fashion. Gain an enemy. |