Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
33 |
Gain Enemy if Carroll Green don't already have one. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |