Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Study Profession (Spacer/Crewmember) as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
23 |
A series of bad deals and decisions force Carson Cameron into bankruptcy. Carson Cameron salvages what Carson Cameron can. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
25 |
An expedition or voyage goes wrong, leaving Carson Cameron stranded in the wilderness. |
4 |
25 |
Failed to qualify for Thief (Rogue). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Carson Cameron's Contacts or Allies betrays Carson Cameron, ending Carson Cameron's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Carson Cameron do not know what happened to Carson Cameron. There is a gap in Carson Cameron's memory. |
6 |
33 |
Became a Scout (Courier). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
37 |
Continued as Scout (Courier). |
7 |
39 |
When dealing with an alien race, Carson Cameron botch an opportunity to gather extra intelligence about them. |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |