Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
20 |
Injured |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
Scarred. Owe 1,250 for medical bills. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
6 |
35 |
Failed to qualify for Corporate Agent (Agent). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
A good deal ensures Carson Murphy is living the high life for a few years. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
A sudden war destroys Carson Murphy's trade routes and contacts, forcing Carson Murphy to flee that region of space. |
8 |
42 |
Gain rebels as Enemy |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |