Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Cecil Tow aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Find Ancient Technology. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Cecil Tow do not know what happened to Cecil Tow. There is a gap in Cecil Tow's memory. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Gained a contact. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
36 |
Cecil Tow is rewarded for Cecil Tow's diligence or cunning. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
38 |
A revolution, attack or other unusual event throws Cecil Tow's life into chaos, forcing Cecil Tow to leave the planet. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Good fortune |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |