Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Chas Reid's Contacts or Allies betrays Chas Reid, ending Chas Reid's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Involved in a gambling ring. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
26 |
Involved in a feud with a rival criminal organization. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
30 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Embroiled in legal trouble. |