Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of Chris Clements's Contacts or Allies betrays Chris Clements, ending Chris Clements's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Explorer). |
5 |
35 |
Chris Clements spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
41 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |