Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Special assignment or duty on board ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Christ Steward is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Gain Enemy if Christ Steward don't already have one. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
34 |
Failed to qualify for Cavalry (Army). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Christ Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Christ Steward's Contacts or Allies betrays Christ Steward, ending Christ Steward's career. That Contact or Ally becomes a Rival or Enemy. |