Lay Person Christian George  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 44 M 4 (-1) 2 (-2) 8 (0) 2 (-2) 7 (0) 9 (1)428279
Successful in school, Always looks malnourished, Crude
 
Skills
Animals 0
Astrogation 0
Carouse 0
Deception 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Mechanic 0
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Rogue Pirate Henchman12
Believer Mainstream Believer Lay Person01
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Survived a risky adventure but gained nothing.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Christian George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Rogue (Pirate) with the new title Lackey.
3 27 Involved in the planning of an impressive heist.
3 27 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
4 27 Continued as Rogue (Pirate).
4 29 Involved in a feud with a rival criminal organization.
4 29 Nearly killed. Owe 25,000 for medical bills.
4 31 Forced to muster out.
5 31 Returned to Drifter (Scavenger).
5 32 Amnesia.
6 35 Continued as Drifter (Scavenger).
6 37 Betrayed by a friend. One of Christian George's Contacts or Allies betrays Christian George, ending Christian George's career. That Contact or Ally becomes a Rival or Enemy.
7 37 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 39 Christian George retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
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