Retired Ensign Clay Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 44 M 2 (-2) 2 (-2) 1 (-2) 9 (1) 7 (0) 10 (1)22197A
Nit picker
 
Skills
Astrogation 1
Athletics 0
Engineer (J-drive) 1
Gun Combat (Archaic) 2
Gunner 0
Heavy Weapons 0
Mechanic 0
Melee (Blade) 1
Pilot 0
Profession (Worker/Construction) 0
Science (Social Sciences/Linguistics) 1
Stealth 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Navy Engineer/Gunner Ensign1 / 02
Scout Explorer Scout12
Drifter Scavenger 01
Retired 02
 
EducationGraduated
Naval Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Alonzo Sutton Enemy 0 4 0 0 Zaris (M/25)
Aekh Thuoethdho Contact 1 1 2 1 Vargr, Imperium (M/25)
Quincy Reekey Contact 3 0 4 3 Tezcat (M/65)
Fronie Kildare Enemy 0 1 0 0 Tezcat (F/37)
Fronie Kildare is diminished in both power and influence.
Melissa Alardice Enemy 0 6 1 0 Halka (F/18)
Melissa Alardice is in desperate trouble and could use the character’s help.
Callie Pandy Enemy 0 3 0 0 Halka (F/58)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 20 Study Profession (Worker/Construction) as a hobby.
1 20 Dropped out of military academy.
2 20 Became a Marine (Star Marine) with the new title Marine.
2 22 A mission goes wrong; Clay Simmons and several others are captured and mistreated by the enemy. Gain Clay Simmons's jailer as an Enemy.
3 22 Failed to qualify for Journalist (Entertainer).
3 22 Submitted to the draft.
3 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 25 Commanding officer takes an interest in Clay Simmons's career.
3 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 26 Continued as Navy (Engineer/Gunner).
4 29 Vessel participates in a notable military engagement.
5 30 Voluntarily left Engineer/Gunner
5 30 Became a Scout (Explorer).
5 32 Perform an exemplary service for the scouts.
5 34 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 34 Continued as Scout (Explorer).
6 35 Clay Simmons's ship is damaged, and Clay Simmons have to hitch-hike Clay Simmons's way back across the stars to the nearest scout base.
6 35 Gain 2 Contacts. Gain 3 Enemies.
7 35 Became a Drifter (Scavenger).
7 36 Suffer from a life-threatening illness.
8 36 Aging Crisis. Owe 40,000 for medical bills.
8 36 Retired at age 36.
8 36 Retired.
8 37 Betrayal. Convert an Ally into a Rival or Enemy.
9 40 Aging Crisis. Owe 50,000 for medical bills.
9 44 Spend time with an alien race. Gain a contact.
10 44 Aging Crisis. Owe 40,000 for medical bills.
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