Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Widely recognized. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Given a special assignment or duty in Clyde Murray's unit. |
3 |
24 |
Continued as Army (Infantry). |
3 |
25 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
25 |
Became a Rogue (Thief). |
4 |
29 |
A police detective or rival criminal forces Clyde Murray to flee and vows to hunt Clyde Murray down. Gain an Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Moved to a new world. |
6 |
33 |
Voluntarily left Merchant Marine |
6 |
33 |
Failed to qualify for Line/Crew (Navy). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Advanced training in a specialist field. |