Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
When dealing with an alien race, Cory Diaz botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Cory Diaz's ship is damaged, and Cory Diaz have to hitch-hike Cory Diaz's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
31 |
Spent the college years partying. |
4 |
32 |
Graduated. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
35 |
Make an unexpected connection outside Cory Diaz's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Risk Cory Diaz's fortune on a possibility lucrative deal and win. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Cory Diaz out of business. |