Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Scarred. Fully recovered. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
During a battle, defeat or victory depends on Dana Batt's actions. The ship suffers severe damage and Dana Batt is blamed for the disaster. Dana Batt is court - martialled and discharged. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
29 |
Scarred. Owe 5,000 for medical bills. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Dana Batt is sent to a new community or parish to preach The Word among the poor. |
7 |
39 |
Voluntarily left Mainstream Believer |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Dana Batt's Contacts or Allies betrays Dana Batt, ending Dana Batt's career. That Contact or Ally becomes a Rival or Enemy. |