Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Darryl Walker befriend a superior in the corporation or the colony. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Corporate) rank 3. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Darryl Walker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |