David Middlemiss  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 44 M 1 (-2) 4 (-1) 6 (0) 5 (-1) 8 (0) 8 (0)None146588
Reflective, Unhappy
 
Skills
Astrogation 0
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Leadership 0
Mechanic 0
Pilot 0
Science (Social Sciences/Economics) 1
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 03
Citizen Corporate 01
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Ferd Priest Enemy 0 2 0 2 Sylean (M/86)
Delphine Lane Enemy 0 4 1 1 Trexen (F/33)
Delphine Lane gains in power.
Pierce McRae Rival 1 2 1 1 Answerin (M/34)
 
Term Age History
1 18 Became a Scout (Courier).
1 19 David Middlemiss's scout ship is one of the first on the scene to rescue the survivors of a disaster but David Middlemiss fail to help. Gain an Enemy.
1 19 Injured. Fully recovered. Owe 2,500 for medical bills.
2 22 Continued as Scout (Courier).
2 24 David Middlemiss's scout ship is one of the first on the scene to rescue the survivors of a disaster but David Middlemiss fail to help. Gain an Enemy.
2 24 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 26 Continued as Scout (Courier).
3 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Voluntarily left Courier
4 30 Became a Citizen (Corporate).
4 33 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5 33 Failed to qualify for Cavalry (Army).
5 33 Became a Drifter (Wanderer).
5 34 Spend time with an alien race. Gain a contact.
6 37 Continued as Drifter (Wanderer).
6 41 Encounter a Psionic institute.
6 41 Tested for psionic powers
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