Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Dayton Caldwell's trade routes and contacts, forcing Dayton Caldwell to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Dayton Caldwell do not know what happened to Dayton Caldwell. There is a gap in Dayton Caldwell's memory. |
5 |
31 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Noble (Dilettante) with previous rank. |
6 |
39 |
Dayton Caldwell manipulate and charm Dayton Caldwell's way through high society. Gain a Rival and an Ally. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Returned to Noble (Administrator). |
7 |
40 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |