Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A police detective or rival criminal forces Dee Mar to flee and vows to hunt Dee Mar down. Gain an Enemy. |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Encounter a Psionic institute. |
2 |
25 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Psion (Adept). |
3 |
27 |
Attempt to use powers for personal gain, but it backfires. |
3 |
30 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Psion (Adept). |
4 |
33 |
Moved to a new world. |
5 |
34 |
Continued as Psion (Adept). |
5 |
38 |
Spent time mastering mind and body. |
6 |
38 |
Voluntarily left Adept |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
40 |
Assigned to an assault on an enemy fortress. |