Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Delmar Olson spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Delmar Olson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Delmar Olson's ship is damaged, and Delmar Olson have to hitch-hike Delmar Olson's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Delmar Olson's life into chaos, forcing Delmar Olson to leave the planet. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
29 |
Good fortune |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
40 |
Birth or Death involving a family member or close friend. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
41 |
Delmar Olson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
44 |
Forced to muster out. |