Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Denver Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
34 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Severely injured. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Denver Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Citizen (Corporate). |
8 |
44 |
Denver Rice befriend a superior in the corporation or the colony. |
8 |
44 |
Promoted to Citizen (Corporate) rank 1. |