Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Dillard Fisher far from home. |
2 |
20 |
Became a Drifter (Wanderer). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Dillard Fisher's Contacts or Allies betrays Dillard Fisher, ending Dillard Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Agent (Intelligence). |
4 |
28 |
Befriended by a senior agent. |
4 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
29 |
Continued as Agent (Intelligence). |
5 |
30 |
Uncover a major conspiracy against Dillard Fisher's employers. |
5 |
33 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
33 |
Continued as Agent (Intelligence). |
6 |
37 |
Accepted a deal with criminal or other figure under investigation. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
40 |
Dillard Fisher learn something Dillard Fisher should not have – a corporate secret, a political scandal – which Dillard Fisher can profit from illegally. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Citizen (Colonist) rank 1. |