Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Lost eye or limb. |
2 |
21 |
Failed to qualify for Free Trader (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Duane Fleming is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Switched to Army (Cavalry) with the new title Private and previous rank. |
3 |
26 |
Unit is slaughtered in a disastrous battle, for which Duane Fleming blame Duane Fleming's commander. Gain commander as Enemy. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Duane Fleming's Contacts or Allies betrays Duane Fleming, ending Duane Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Duane Fleming's Contacts or Allies betrays Duane Fleming, ending Duane Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Duane Fleming have been following false teachings! |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
42 |
Find valuable salvage. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |