Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
Make an unexpected connection outside Duncan Stanley's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Duncan Stanley accepted an offer of inducements to betray Duncan Stanley's faith. Gain 100,000 in cash. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Marine (Star Marine) with the new title Marine and previous rank. |
6 |
36 |
Duncan Stanley is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
36 |
Became a Entertainer (Performer). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Promoted to Entertainer (Performer) rank 1. |
8 |
40 |
Continued as Entertainer (Performer). |
8 |
41 |
Gain a patron in the arts. Gain an Ally |