Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Scarred. Fully recovered. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Earle Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
23 |
Earle Chambers have been following false teachings! |
4 |
23 |
Became a Citizen (Corporate). |
4 |
26 |
Advanced training in a specialist field. |
4 |
27 |
Promoted to Citizen (Corporate) rank 1. |
5 |
27 |
Continued as Citizen (Corporate). |
5 |
31 |
Severely injured. Owe 3,750 for medical bills. |
6 |
31 |
Failed to qualify for Physician (Scholar). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Gain Enemy if Earle Chambers don't already have one. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
36 |
Betrayed by a friend. One of Earle Chambers's Contacts or Allies betrays Earle Chambers, ending Earle Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
40 |
Voluntarily left Mainstream Believer |
9 |
40 |
Retired. |
9 |
42 |
Amnesia. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |