Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Edd Barnett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Edd Barnett have no idea what happened to Edd Barnett – they found Edd Barnett's ship drifting on the fringes of friendly space. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Returned to Drifter (Barbarian). |
4 |
32 |
Edd Barnett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Switched to Scout (Courier) with previous rank. |
5 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Edd Barnett's Contacts or Allies betrays Edd Barnett, ending Edd Barnett's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies that Edd Barnett easily defeat. |
7 |
41 |
Gain Enemy if Edd Barnett don't already have one. |