Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Edd Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Spend several years jumping from world to world in Edd Palmer's scout ship. |
5 |
33 |
Voluntarily left Courier |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Voluntarily left Scavenger |
6 |
37 |
Failed to qualify for Free Trader (Merchant). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
40 |
Edd Palmer do not know what happened to Edd Palmer. There is a gap in Edd Palmer's memory. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Edd Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |