Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Edith Gardiner come into conflict with a splinter group Edith Gardiner's own religion which maintains Edith Gardiner's version is the wrong one. Gain 3 Rivals. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Find Ancient Technology. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Voluntarily left Barbarian |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Edith Gardiner's Contacts or Allies betrays Edith Gardiner, ending Edith Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Accused of a crime |
5 |
36 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
36 |
Became a Prisoner (Thug). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
41 |
Disgraced. Word of Edith Gardiner's criminal past reaches Edith Gardiner's homeworld. |