Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Eldridge Stephens's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A sudden war destroys Eldridge Stephens's trade routes and contacts, forcing Eldridge Stephens to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Find Ancient Technology. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Eldridge Stephens easily defeat. |
4 |
29 |
Gain Enemy if Eldridge Stephens don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Voluntarily left Wanderer |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
35 |
Find an Alien Artifact. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
43 |
Invited to take part in a controversial event or exhibition that injures Eldridge Stephens's social standing. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |