Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Elige Kirkham's Contacts or Allies betrays Elige Kirkham, ending Elige Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
29 |
Elige Kirkham is rewarded for Elige Kirkham's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Entertainer (Performer). |
6 |
39 |
Good fortune |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
43 |
One of Elige Kirkham's pieces of art is stolen, and the investigation brings Elige Kirkham into the criminal underworld. |