Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Elisha Legge inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Switched to Scout (Courier) with previous rank. |
4 |
29 |
Elisha Legge's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elisha Legge fail to help. Gain an Enemy. |
4 |
29 |
Nearly killed. Owe 12,500 for medical bills. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Elisha Legge's scout ship. |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
When dealing with an alien race, Elisha Legge botch an opportunity to gather extra intelligence about them. |
6 |
38 |
Elisha Legge's ship is damaged, and Elisha Legge have to hitch-hike Elisha Legge's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Elisha Legge's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |