Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Gained a contact. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Ellis Lowe do not know what happened to Ellis Lowe. There is a gap in Ellis Lowe's memory. |
7 |
38 |
Failed to qualify for Intelligence (Agent). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
42 |
A mission goes wrong; Ellis Lowe and several others are captured and mistreated by the enemy. Gain Ellis Lowe's jailer as an Enemy. |