Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
22 |
Win a prestigious prize for Elmer McDermot's work. |
2 |
25 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
25 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
33 |
Advanced training in a specialist field. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Returned to Drifter (Scavenger). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Gain Enemy if Elmer McDermot don't already have one. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |